Live multiplayer maze racing. WebSocket transport. Server-authoritative grid movement.
v33 websocket grid
Tap one cell. Hold to run.
Create a solo test or host a 1–8 runner room. Movement is now owned by the server: no client-side sliding, no diagonal trail repairs, no HTTP/SSE movement queue.
Colour is first-come inside each room.
Connecting…
Maze setup
The new core sends input only over WebSocket. The server decides cell movement and finish registration.
Active multiplayer games
Connecting…
room----
round1/1
statelobby
timer00:00.0
inputws grid
Tap = one cell. Hold = wait, then repeat one cell at a time. Mobile: D-pad. Pinch/drag the maze.
D-padtap or hold