Live multiplayer maze racing. WebSocket transport. Server-authoritative grid movement.

v33 websocket grid

Tap one cell. Hold to run.

Create a solo test or host a 1–8 runner room. Movement is now owned by the server: no client-side sliding, no diagonal trail repairs, no HTTP/SSE movement queue.

Colour is first-come inside each room.

Connecting…

Maze setup

The new core sends input only over WebSocket. The server decides cell movement and finish registration.

Active multiplayer games

Connecting…